07 OCT // 13h00 // Auditorium
Industry Role: Executive Producer at Glassbox Technologies
Virtual Production holds immense potential for various aspects of the film creation process. As techniques and technology trickle down from large productions, harnessing the virtual becomes increasingly possible for productions of all sizes. As one of the simplest forms of Virtual Production, Previs in Unreal Engine can serve as a gateway into this fascinating new world of possibilities. In this master class, Glassbox Technology's Johannes Wilke will use practical examples to show you how to shoot Previs in Unreal Engine using the DragonFly plugin. You will learn how to use existing or inexpensive hardware to get started with Previs in under 30 minutes and use that knowledge as a stepping stone to more complex forms of Virtual Production.
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Johannes Wilkes is the Executive Producer at Glassbox Technologies, a company which designs next-generation software toolsets that enable content creators globally to harness the power of game engines, and real-time production, to create stunning, immersive content fast and efficiently for feature film, episodic TV, animation, games and Virtual Reality experiences. They have worked on wordlwide hits such as Netflix's Away.